الجنس: أنواعه وفوائده ومخاطر الممارسات الخاطئة! الطبي

How can I communicate with users in my experience? We’re working on better ways to help you identify chat-eligible users, improve experience moderation, and support safe communication across different age groups. Future milestones will enable creators to export other assets they may have access to. The first milestone, glTF Beta, enables creators to export their own (uploaded) assets. GlTF export beta (Mid 2025)glTF export enables creators to export their 3D files for further editing in their tool of choice. Improved Context Action Service (CAS) (Mid 2025)We’re rewriting CAS to create a platform agnostic, data-driven action map to streamline cross-platform development.
Your experience must maintain an average DAU of 100 during the 60 day holding period to earn this reward. Credit will be applied automatically when a user visits your experience either through a direct link to the experience details page or when they search for the experience by name on Roblox, and they play for 10 minutes or more. Active Spenders are Roblox users who have spent at least $9.99 on Roblox in the last 60 days, and did not sign up or reactivate their Roblox accounts in the same window. Payouts from Creator Rewards are not capped – the more engagement our community drives, the more we will pay out. Creators can earn through this program in two ways – a daily engagement reward and an audience expansion reward. This process allows us to confirm genuine user engagement and purchases before releasing funds.
It somewhat reminds me of the new audio api where setting up and using it in scripts is a pretty awful experience. That is an input type that is widely used but I do not see mentioned at all in this post. I’ll definitely be using this refined input system. So it is quite awkward that the recommendation is to migrate to this new input mapping. Finally a change in the input system, although it feels a little bit weird to use.
Our Pornhub video downloader provides exactly what you’re looking for. Downloaded videos are for personal use only and cannot be shared or used for any commercial activities, unless you have explicit permission from the copyright holder. 25% of last year’s revenue across my three games came from Premium Payouts. Keep Premium Payouts as they are, but put a hard limit per experience (maybe an hour or so), if you want to tackle AFK farming experiences. It also wasn’t limited to the first 3 experiences, and it included the $5 Premium tier. Yeah, this seems strictly like a downgrade, especially for smaller experiences.

Free 7 day premium access

I’m going to be hopeful that these will positively impact my experience, hopefully more than Engagement Based Payouts already do. I’m also glad you’re including returning users in the Audience Expansion Award. I happen to have the misfortune of owning a low session length game which probably will move to an unDevExable amount of Robux, and working on a high session length game that might get punished because session length past 10 minutes does not matter.

Creator Hub is your key to success

  • Handle eligible Pornhub videos in up to 1080p/4K MP4 format with AAC 2.0 audio, so you can enjoy high-quality playback on devices you own when offline viewing is allowed.
  • Since I’m guessing that there wasn’t a minimum session time for Engagement Based Payouts like there is for this system(10 minutes) I wonder how this will effect payout and how much more creators will actually be able to earn.
  • IAS addresses many of the issues and inconsistencies reported with CAS and offers a more streamlined, reliable way to handle input mapping.
  • The legacy chat system is being removed on April 30th; you can learn more about how this might impact your experience(s) and how to migrate to TextChatService here.
  • Use the built-in browser to sign in to Pornhub and browse to videos you have access to and are allowed to keep for personal use.
  • Rating activity contributes to how content is surfaced within browsing sections, influencing visibility across the platform.
  • Overall, it’s exciting to see Roblox continuing to invest in creator earnings, and the idea of earning more by growing the community makes sense.

You seem to have massive experience on Roblox development just like me as you mentioned “Rojo”, and might not need this product. When you see “-Beta,” that just means the model hasn’t been trained on all our high-quality data yet. The real game-changer is the combination of speed and price.

Studio & Engine Performance and Stability

There’s no better time than now to get this right. This would save a bunch of time for devs (especially smaller teams) and would be a massive win for accessibility. Let us know about your experience and if you encounter any issues or features you’d like us to add! IAS addresses many of the issues and inconsistencies reported with CAS and offers a more streamlined, reliable way to handle input mapping.
Useful updates to benefit the entire community ai tools I don’t agree with AI being considered a work of art (since it steals other people’s art styles), but I imagine AI would be powerful for scripting! Now I don’t think it’ll take over people’s jobs as a scripter or modeler. Really appreciate the team adopting Rust here, it’s a superior choice than anything ever made in C#. All 3 of the bottom issues will be fixed by the work in progress configuration UI revamp (namely Settings V2) which will hopefully be finished within the next 2 updates. Some will be removed in an update tonight to help condense wasted space and bandwidth.

  • This is usually the first type of solution newbies find when searching for ways to handle Pornhub videos with free online tools.
  • 25% of last year’s revenue across my three games came from Premium Payouts.
  • The 10 minute threshold is flat once hit you get 5 robux no scaling no bonus for deeper engagement or longer playtimes this means games that build slowly or don’t frontload content get punished
  • I’ll definitely be looking forward to seeing these happen over time.
  • These input bindings feels like they were designed to be interfaced by non-programmers, but programmers are the people that would have to configure them at the end of the day.
  • Three daily sessions ensure creators, big and small, have a fair chance to earn in our new program.
  • It somewhat reminds me of the new audio api where setting up and using it in scripts is a pretty awful experience.

Roblox Cloud helps you scale

The new infrastructure will enhance the Roblox experience for millions of users in Brazil, providing improved performance and reduced latency nationwide. We’re basically forced to shut down the chat in our own experiences. It has already IMO put a massive dent in the traffic that Roblox sees and likewise the money creators and Roblox makes. As a creator and parent that is directly affected by this update in multiple ways, I implore you to please listen to the community and feedback. Sharing my socials inside a game helps me build my community and get bug reports in a timely manner.
Also, as others have said in this topic, now there’s no reason for developers to promote or offer bonuses for Premium users. This doesn’t even increase for every 10 minutes, it’s just a flat 5 Robux once a day. The previous version gave a share based on how active a Premium player is in the developer’s experience. Experiences that previously had unusually long session times may see reduced earnings. I’m relying on this game for investment into others so this is quite alarming that we’ve only been given a months notice.
Ideally, you should rely primarily on Input Action System in your experiences for all input mapping needs as it’ll be the input API that we’ll be primarily supporting in the future. With IAS, you can connect abstracted actions to multi-platform input which unlocks data-driven actions, contextual enabling and disabling of actions, and input-dependent UI. This new approach to input provides you with several new instances you can use to connect to input actions and arrange bindings across platforms at edit time. I hope more people use this and be able to easily manage their game in no time! The owner of the game has admin by default (the group/user), and sandbox mode is enabled (all people in studio have admin).

I’d like to give a heads up that i updated my module yesterday for better performance I’ll definitely be looking forward to seeing these happen over time. I’ll be sure to post updates in the Discord server when I get something. Yes, a part of a UI refactor would include adding more useful labels and stuff, like for example the rank creator. Over the coming updates there will be lots of small UX refactors to make better use of space and shrinking things down.
More OpenCloud APIs usable from the Engine (Mid 2025)As we alluded to in the January Creator AMA, we’ll be expanding the set of APIs you can use directly from game servers and plugins. Assistant scripting workflow improvements (Mid 2025)Assistant, integrated with Code Assist, delivers a more accurate and productive AI scripting experience Group-to-Group experience ownership transfer (Mid 2025)You can already transfer ownership of your experience from your account to a Group. The legacy chat system is being removed on April 30th; you can learn more about how this might impact your experience(s) and how to migrate to TextChatService here.

lots of apps use other APIs)

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