Crossovers today everywhere – that cartoon Fortnite, that once a relatively serious Call of Duty now and then invite guests from other worlds to their home. Therefore, it is not surprising that the Warhammer 40k and Helldivers fans are eager to look at how ultramarins and Helldayvers together shoot xenos, orcs, beetles and cyborgs in the name of the emperor and democracy; Today, after all, such dreams tend to be fulfilled. Unfortunately, in this case, the gamers will have to tighten the belts tightly – and no, this time it is not at all in the company Games Workshop. Vice versa.
Employees Arrowhead Game Studios regularly get in touch with their fans with the help of social networks and messengers. The other day they held a small Q&A session in Discord, while users again raised the issue of cooperation between the studio with the owners of rights to Warhammer. He answered him SHAMS GEGORGANI (Shams jorjani), chapter Arrowhead own person.
Oh, [c Games Workshop] Would be glad to the crossover – and we ourselves really like 40k – But time and resources are by no means unlimited, but our hands are busy.
Simply put, the support of HELLDIVERS 2 takes a lot of time and effort from the team to invest in the creation of unique asses and plan a large update. In December, by the way, the same Georjani already hinted that they regularly contact the brand owners Warhammer 40k. His new message, however, is much more transparent than the old one, which can be seen below.
Note that HELLDIVERS 2 Already once crossed with another similar action-with the Killzone studio Guerrilla Games. Unfortunately, last year’s crossover turned out to be very disappointing: instead of unique missions, enemies and Kitszen Arrowhead limited to the release of various thematic objects, and even at openly robberry prices. The public did not like it so much that the second portion of the DLC was released free of charge as an apology to the angry community.
Meanwhile in the office Arrowhead Game Studios Small (but, fortunately, temporary) changes are rushed: Johan Pilestedt (Johan Pilestedt), a creative director of the company, decided to go on an unlimited vacation. He, however, will still return-the developer simply has not rested for many, many years. In the future Pilestedt plans to take up a new project.
February 1, media: BioWare staff has seriously reduced, now less than a hundred people work in the studio
February 1 Screenwriter Fallout: New Vegas returned to Obsidian Entertainment – No, not to work on New Vegas 2
HELLDIVERS
Warhammer 40,000: Darktide
HELLDIVERS II
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The Inquisition considers democracy heresy. But it’s not exactly.
Why far go, here is literally a Heldyvers-40k fresh.
Now the Democrats consider democracy heresy. So here.
For the emperor and democracy! Mmmm, but a good question, what a fighting cry should be. For the democratic emperor? For the empire of democracy? For the emperor-democrat? Interesting straight.
It seems that the community discussed “non -thematic crossovers” and Pilstead himself answered where the line of “normality” is going on for the game. I don’t remember what was there, but it seems to have been a warhammer too. However, it is minimal.
Well, yes, ultramarins (or how to call them correctly, I do not rummage) which 2 times above an ordinary person do not fit in any way, but if you take ordinary infantry from people (there should be such?), it seems like it looks like a normal option.
There is a cool fan in the spirit of Wahi, it looks funny.
Just in case. They are called space marines. And ultramarins are one specific order (blue armor, inverted omegs)
And there are ordinary soldiers, called the guards, oddly enough.
Well, I thought it was obvious, I don’t know why they accompany the game so. Well, when a person speaks boring, this is subjective in 100% of cases.
Judging by how many bugs after each new warbond or element of the game – they have testers for food work. Take the latter, where the acceleration of reloading worked for both weapons, lol, even could not test their own description. Now it is clear why the whole armor repeats the bonuses. It’s hard, you see, to make passwords interesting
Yes, there is only helmets and https://noidverificationcasinos.co.uk/review/prive-casino/ some elements of color in the style. The armor does not have a pattern, you can compare it all. Ordinary Militari Sifai. Despite the fact that some helmets are frankly stupid with some strange visors on the forehead/nose.
Yes, we are realized in the same way, the city landscape was made with the Illuminati, there is a gaming ship in space with Skybox Star-you literally generate a city (ship) landscape in this skybox and drove.
Well, hell knows, I don’t have a buzz on the gamepad at all when the dofig of automatic machines with missiles crawl out and everyone needs to shoot in the head to do something or run away fuck. Especially when the rocket is thrown back by 10 meters
Perhaps, I am Manckin, I don’t at all be a buzz and wait and wait for support and respond because you suck in patrols or something else, from a playful physics, which is awesome in terms of characters, but at the same time unjusting, not in a buzz to sit on the strategies and a meta after cutting another cannon. Just tired of going and each time to engage in the same one, because there is no sense in this. To do it? Open stratagems? Which I will never use because I do not like gameplay and will never like them? Barbonds are open, paid to buy a toad strangles what to do in the game? Its meaning was in a cool atmosphere, memorial situations with democracy, brotherhood, aspirations of etc., on which it, in fact, took off in the spring. And now in general it is so fucking, there is no one to play with, why? Spend time and suffer? Cool new content is complicated and the types of enemies open on high tires. I admit – I am a cancer that has grown and lost Aim, especially on the gamepad. And what should I do now? This is all super subjective, of course, but the fan in the game is also specific, especially when you do not take it to one face. Well, for this reason: the death of the atmosphere and the total loss of interest among friends – the game is already dead for me.
If you return, let it and more stressful, but quick content, without these drops and a rink for at least 15 minutes of fermentation on the circles past the patrols, the next stage of PVE – I will be happy and will return and want it and want. Now development, well, it is, it is good in the framework of the genre that was declared, but people are quickly tired of this. I am everything as one who played and rubbed it to the holes on the release with a high and a whip, now they say: “Buycot is necessary”.
The game is good, I remember the spring, just super, honestly. Cool phenomenon of soy -in -law, in general, a unique joke.
But if you look at it a year later, xs, the development is too slow to keep interest, because again-they go there behind the atmosphere, some kind of Challenge, fraternal coope. Challenge with difficulties for pro-lings is there, everything else has died. Swing the point of Zero. There are still too few licens and guns, given how meta is formed and how the game is the game. Xs, maybe they really do not give money to them, but I still have suspicion because of their words and actions because of their words and actions
Yes, in general, it is curious to see what crossover can be here. Settings are so far from each other in spirit as they can be. It is like a crossover between the expelling the devil and a very terrible cinema lol
But I will look with pleasure! The main thing is that it is written by the guys from Arrowhead and not GW
This information has a source? It is interesting to read
Thanks for the info, though it is not clear what exactly was done on outsource, just the Dataminers have long dug up the working transoprt in the game, t.e. it was implemented before the update.
Funny, you count the skins for and the raincoats in the warbonds for the content? Seriously? Okay stratagems, wherever it went, but passwinds and perk are not particularly content even. Despite the fact that in Varbond the gun has only two states: playable (-> norfound)/rubbish? In short, Varbonds, whoever says something – rubbish. For such a price there should be 10-15 guns, not 2-3. Oh yes, for sure, in XD2 the overwhelming part of the guns is the same with different modifications.
If someone considers support is bad, then just try to paint in detail 8-10 new mechanics/enemies/Stratagem
I have already painted mechanics and events who organically fit into the game 10 times, the uncompromising fans of the XD2 will draw me and begin to argue that this is not necessary
But it was sold awesome, should have been enough to develop and support
Xs, my flint is that in XD2 it is still boring if you are not an ardent fan. I have no one to play with her. Solo is hard, boring and monotonous in high difficulties, with randomes even worse. And friends do not play because they are bored there too. Moreover, all sooner or later they go to check the Che there, and still pour in a couple of skating rinks. Such things.
Folk craftsmen already like something to saw something
There are Swedish ranges of the coope games not only are they familiar with (the same recent bando in Steam for example), they are also almost through the road from each other.
Well, support is really not very. Varbonds are skins 80%. If you buy for Real, then this kapets is not profitable.
They should have a dohren money, given the first sales. Yes, they had a small team initially, so take more people, or give up to outsources. While the project on hype and money brings.
Arguments that the game costs only $ 40 such. Remember the free Fordnite, and how many seasons they change the game there. There is not even a close like that.
The only thing that is cool in the game is the scale of the event and communion for the common cause. When the ISS was built, other buns for victories were given.
Sometimes I play, and still fun. But I would like more. For a year, out of interesting, only enemies and new biomes. What in fact does not change the gameplay especially.
The new race is cool, but as if it has not yet been completed. And no one plays almost with her.
It is not profitable to play robots, it is more difficult for missions and bothering a card of 0, multiply more difficult than bugs, even 8 difficulties. You often evacuate without completing the side effects, well, because ***** already)
With the support of the game Pts, a dumb moment, they either do not have people, or they are warming up their brains for how to make money.
1) Yes, they have no people, for the sale of vehicles they ordered outsors from a third -party company.
2) And how many developers who generally at least somehow listen to the players?! They had a plan, the 60-Tydnoe plan for the salvation of the game-the weapons stopped, they began to appropriate a lot, and after that people began to return to them.
Collab with Kilson at robber prices -> Players‘ complaints -> Apologies, respect the players, hold half of the skins to impudent
3) But in the end, people got the skin of the collab?! Received, plus a couple of guns of unique.
Well, this will not go into it, I see a clear policy in this that no matter how they hide behind the fact that someone respects someone there-they have some kind of surplus of grandmas, xs.
4) Yes, politics. They said in direct text in communication with fans that they need donates to develop the game. And yet, the game for $ 40 is distributed, not 70. And all content can be obtained without donates.
Thank you for the Illuminati, of course, but it’s pretty boring, I still see no reason to return to XD2.
5) Illuminati is gorgeous – a mix of near, medium, distant, superdal battle. But here is subjective, ok.
Apparently, since you are a service, it is not enough to make batterpassics, you need to enter seasons with themes, otherwise xs, do Necher in the game, all the same armor in the supersuplash spin, and butterfly butt, except pure imba like the last
6) It’s not true at all, you won’t even sleep under the subjective, the Worbands are amazing. Each Worm is designed in its subject, not a single subject goes beyond the universe and fits organically into the ENT. From each vaganda you can find a high-quality element that can be used in the game, in addition, in almost every warbond there is an object that pumps mechanics (steam-pistol, SG-20 with a village, a senator that breaks everything, a termite grenade burning heavy armor, and so on.). Books are beautiful: as an example – people take the armor from Truth Enforces simply because it is stylish.
Regarding the small addition of content:
- At the beginning of the game, the ship had 18 modules of the ship, now already 30.
- There were 9 wings in which a bunch of weapons, booster, stratagem, emotions, armor, titles, raincoats, cards.
- added a new fraction of enemies.
- added 3 new biomes, now there are 20 of them.
- added an additional level of complexity – now there are 10.
-added a bunch of enemies to the old fractions-flying opponents, a connecting rod, a missile stepmote, a tank-raketeet, an impeller, a spore Charker and so on. Despite the fact that each new enemy adds a mechanic.
- added variations of the main goals of the mission and secondary.
- added the possibility of customization of technology, capsules, shafts.
- added a bunch of stratagem – napalm barge, machine guns, commandero, fur and so on.
- added new mechanics – DKS.
- areas with meridia, reactive battalion, machine guns and so on.
- And also the main order, and a personal order to each diver.
I just can’t understand, in any way, when they scold the game for $ 40 with excellent and realistic graphics, with a gorgeous emboss, with unique mechanics, delightful shooting, and C, objectively, worthy of support.
P. S. If someone considers support is bad, then just try to describe in detail 8-10 new mechanics/enemies/stratagem that can be embedded in the game, but keep in mind that the new features of a) should organically fit into the gameplay b) not to violate the ENT of the Games B) something would not be limited to the engine, the game was done since 2018, the engine was not very loaded. there are really few questions and all the questions why they do not expand the staff – here are questions to Sonya.
I saw this info from the Kyron HELLDIVER channel, I could not find it on transport, but the mention of Shams about attracting other studios – the screen below.

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